From Chaos to Characters

About Me

I’m a 3D and Tech Animator with a love for rigging, motion, and making characters feel alive whether it’s for animated shorts or full-on games. I started as a freelancer, then joined studios like Nitreal Games, Bloober Team, Underdog (CI Games), and Bones Studio.

Now I’m a Lead at Black Drakkar Games, juggling planning, animating, rigging, and supporting the team. I like that sweet spot where ideas meet production reality and a little chaos.

It’s probably about time for a new reel after all, it’s been six years. Stay tuned!

Before Some Serious Game Dev Journey
Turning boring briefs into animated anthems.

Below is a small collection of older work that still brings back good memories (and a few lessons learned along the way).

Short test of spider robot movements
Rigged spider robot
Modeling and animating the projected image (2016)